Genre: PvP card brawler
Release Date: March 2, 2016 (international release on both iOS and Android, a bit earlier for soft-launch)
Platform played on: Android Phone [OnePlus One and Samsung Galaxy S7]
Available on: Android and iOS
Completion Status: On-going, it doesn't end
Trophy Status: N/A
Clash Royale is the latest game from Supercell (known for Clash of Clans and Boom Beach) which is another free-to-play game for mobile (both iOS and Android). Unlike the prior games, nothing takes place while you are away except countdown timers for chests which I will explain in a bit.
It sounds like a lot to take in, but it is really easy to get into, but hard to master. I had a lot of fun for around a week, but the constant grind after made me give up since I felt like I was not getting anywhere. Also, I found that most people were playing with the same or similar decks and it made it quite boring when I knew that I would win against certain decks and lose to certain decks.
I enjoyed it for the short period of time that I played it. I feel that it has a good foundation and a lot of people really enjoy the game, so give it a shot and see how you like it, and maybe you will be more addicted than I was. I do find that I have a short attention span for a lot of the free-to-play games I play on mobile and this was no exception.
Come back next Wednesday for my Final Thoughts on Hitman Go for Android.