Wednesday, March 23, 2016

Final Thoughts - Nom Nom Galaxy [PlayStation 4]

Title: Nom Nom Galaxy
Genre: Puzzle
Developer: Q Games
Publisher: Q Games
Release Date: May 12, 2015
Platform played on: PlayStation 4
Available on: PlayStation 4, PC
Completion Status: I completed the tutorial mission
Trophy Status: 0 of 32

I played one level and I think at the end, I thought, hey, this could work and isn't overly complicated until I started to play level 2.. This game reminds me of Terraria which is another game that I couldn't get into due to how many systems it seems to throw at the user right away.

Here is how level 1 worked (the tutorial level). You are a worker at a soup company and your goal is to make a good soup. Well, that sounds great and all, so you are a worker and you explore a world and while doing so, you need to defeat enemies on the planet which are usually protecting the resources that you need in order to make soup. Okay, that doesn't sound too bad, you need to then bring the ingredients back to base and combine the components together to make a soup back at your home base. Alright, so I have a home base, now what? Well, soup making isn't as simple as it sounds. You need to set up your base so that you can create soups and then build rockets to ship them out so that you increase your market share. Hmm, getting a bit more complex.. Well, there's more! Your base actually gets attacked by the giant corporation that wants to squash you for ruining their market share. Hmm, that doesn't sound good, so now you need to repair and setup your base so that you can defend against oncoming attacks. So, the key systems would be, searching for ingredients, creating soup, building your base, and surviving attacks.

I found that I was quickly trying to run around trying to do multiple things and something would always end up distracting me and I would lose focus and end up failing the mission. Unlike Terraria, this is level/mission based, so you don't start from scratch all the time (at least based on what I played of Terraria).

After the one level and trying the second level, I knew that this wasn't for me. I was attracted to the game based on the visuals and the pedigree from the developers at Q Games which made games that I liked like the Pixel Junk series (Monsters, Racer, Shooter, Eden, etc). It left me a little bit disappointed. I may end up going back to it because I do like Q Games, but I would need to wrap my head around all the things that happen at the same time.

Come back next Wednesday for my Final Thoughts on Gauntlet Slayer Edition for PlayStation 4.

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